It’s a quiet night at 1 Forest Lane.
Schlagwort: hera the dog
Poppy brings a friend home from school. Hera approves.
While Poppy sneaks off to school, Ivy takes care of both her plants and her own water needs.


Hera has bad luck with a chance card. At least she wasn’t fired, I guess? (The dogs actually earn the family a ridiculous amount of money. Couple that with the occasional harvest and the Copurs are actually pretty well off.)

Huh?!

Yep. They’re actually invisible. And unfixable invisible, it seems. Can’t fix them by using the batbox, moving them in and out doesn’t help and when I use the Sim Teleporter to make them appear on other lots, they are still invisible. Also, they’re unable to interact with anything. Which is weird, because it must have happend in the last few days- I’ve loaded them quite a few times during the last few days (Mid-December), but haven’t actually played them since November (now that I think of it, I may have used the Hood Checker on the neighbourhood some time ago). But thank god: for once in my life, I remembered to make a backup of my neighbourhood the last time I played it!
Back-up your game, kids!

You have no idea how happy I am to see you!

Also, Zeus grew up. With four grown-up dogs, the dog room gets somewhat crowded.
In the middle of this chaos, Hera and Aphrodite grow up. Aphrodite is almost the spitting image of her mother (except for her tail marking and spot colour).
I’m sorry, Ivy. You didn’t want to be a mum at all and now you’ll soon have two kids to look after…
But look at your family waiting for you, Ivy. Maybe it won’t be so bad…
My babies!
I’m so happy to have them back…
The dogs enjoy all the attention they are getting today. Everyone’s just happy to have them back.
(Promotions, yay!)


















